

Limitations of Blueprint
“The Blueprints Visual Scripting system in Unreal Engine is a complete gameplay scripting system based on the concept of using a...


Tech - Week Seven
Now this is where I have to draw a line… quite literally, I’ve been working with splines for the past week. Moving the spline tool...


Tech - Week Six
I did a thing, so we now have a somewhat finished tool. The Modular Building tool that I’ve been working on for the past 2 weeks I’m now...


Tech - Week Five
This past week I have been working on the Modular Building Tool. The base functionality of the tool I had already built in the first few...


Tech - Week Four
Following on from last week we have still had our focus on materials this week. I have managed to get the Ocean shader working to a point...


Tech - Week Three
I started this week by getting to know substance designer and how it works. Apart from doing the very basics in 3ds Max I have previously...


Tech - Week Two
Since last week a lot has happened. I have working prototypes for all the tools we are looking to produce and a better understanding on ...


Tech - Week One
The first week of the project has been and gone and it's been one of working out how things are going to work and looking into...


Introducing KE Project
We are two technically minded game artists from De Montfort University, KE Project is our Final Major Project. Our aim is to create an...