Introducing KE Project
We are two technically minded game artists from De Montfort University, KE Project is our Final Major Project. Our aim is to create an environment pack of art and tools to be used to create levels set in a European slums environment. We will be posting up our work-in-progress work on this site and will have regular blog posts documenting techniques and workflows.
Our initial tasks are prototyping and proof of concept for the tools and concepts and artistic direction for the assets as well as a small whitebox in Unreal Tournament 4 that will help to direct the asset creation and design.
The pinterest board of inspiration can be found here.
![1.jpg](https://static.wixstatic.com/media/4d824d_df03616fd6d64809800979400e1bbd29.jpg/v1/fill/w_980,h_551,al_c,q_85,usm_0.66_1.00_0.01,enc_auto/4d824d_df03616fd6d64809800979400e1bbd29.jpg)
Goals for this week:
Modular Building System prototyped
Modular Building concept sheet
rough level design and whitebox