Tech – Week Fourteen
The modular building tool works and fundamentally does its job but after being used by Kit to build the demo environment he has come...
Art - Lighting and Composition
After the previous post I continued to work on different layouts and compositions I have moved more and more towards the idea of a...
Tech - Week Thirteen
The past week I have been working on furthering and refining the particle effects from the week before. Starting to use blueprint to add...
Art - Starting Some Sculpts
So when I need a break from re-jigging and re-lighting I've started to sculpt some assets that can be used for various things first up...
Tech - Week Twelve
Particle effects are a quick and relatively easy way to get movement into an otherwise still lifeless environment. The past week I have...
Art - Rejig time
This past week I have had some great feedback and critique on the project. Unfortunately this all points to something I was expecting but...
Tech - Week Eleven
Continuing on making decals, this week, I have been working on road markings. Road markings are a surprisingly interesting dilemma. Do...
Art - Marvelous Workflows
There are a couple of techniques that I have been using a lot recently and give me a good, quick turnaround from high poly detailed mesh...
Tech - Week Ten
This last week has most been finishing the graffiti decals I started at the end of week 9. I’ve now added a lot more functionality to the...
Art - We hit a Barrier
Finally having some fun in substance painter and getting near final assets into the level, I just finished this barrier, I'm not happy...